The smoothing commands smooth all selected polygon and polyline vertices in one step. There are three smoothing options—Bézier Spline, Cubic Spline, or Arc. The No Smoothing command changes smoothed vertices back into unsmoothed corners.
2. Select Modify > Poly Smoothing. From the sub-menu, select the smoothing method to use.
Creates fillet-like curves at the control points. The arc radius is based on the current fillet radius of the Fillet tool (see Fillet Tool). If no radius is set, the largest radius that can fit between each vertex is used.
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